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Old Sep 13, 2008, 06:23 PM // 18:23   #1
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Default How Is This For A Necro Group Tank Build?

[Demonic Flesh][Offering of Blood][Unholy Feast][Animate Bone Minions][Consume Corpse][Taste of Death][Phantom Pain][Arcane Conundrum]

Meant for tanking with a group, where the healer shouldnt have to worry much about healing you. I think it's a pretty good build except I am think of switching Phantom Pain for something a bit better, but I want to try it with the build first.
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Old Sep 13, 2008, 06:28 PM // 18:28   #2
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Let me see if I have this straight... Are you (a) trying to come up with a tank build for an all-necro group, or (b) trying to come up with a tanking necro for general-purpose use?

If (a), nice try at thinking out of the box, but there's a better way. Do a search for a build Moloch posted that uses a spear N/W to power constant Save Yourselves spam. It's not quite an imbagon, but it's a heck of a lot better than trying to tank with 60AL.

If (b), then the idea is so bad that I have to ask if you're serious or if you're just trying to troll the forums...
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Old Sep 13, 2008, 06:41 PM // 18:41   #3
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It's meant for playing with a group really I was thinking any group. I don't see what's so bad about it.
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Old Sep 13, 2008, 06:44 PM // 18:44   #4
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Your avatar describes my feelings on this idea.
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Old Sep 13, 2008, 06:46 PM // 18:46   #5
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ugh, atleast tell me why it sucks?
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Old Sep 13, 2008, 06:47 PM // 18:47   #6
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Quote:
Originally Posted by Donovan Cyclonus
It's meant for playing with a group really I was thinking any group. I don't see what's so bad about it.
your 60AR as a caster should be enough to state that necros dont and wont make good tanks

Quote:
Originally Posted by Wiki /warrior
Tanking

Being a class with high basic armor, warriors are commonly used as tanks. With a Sentinel's Insignia in each armor slot, they have 100 armor against elemental damage. Compared to a caster with an armor rating of 60, they receive only half the damage from these sources.
Quote:
Originally Posted by wiki /necromancer
One who has learned to draw power from the blood sacrifice and communion with death, the Necromancer uses black magic to cast curses and raise undead minions.
sorry but bad build and bad idea
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Old Sep 13, 2008, 06:50 PM // 18:50   #7
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The word "Tank" highlights this.

The only kind of "Tank" I'll ever use is an A/Me Shadowform tank in a Cryway group merely because it only takes up 3 slots, or 2 if you're doing an elite area (Consumables).

Otherwise, I've have someone enchant me with the golden combo: SoA and PSpirit.
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Old Sep 13, 2008, 06:52 PM // 18:52   #8
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Okay, but what's so bad with the build itself, if your playing in a group?
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Old Sep 13, 2008, 06:56 PM // 18:56   #9
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1. Bone Minions without Death Nova are weak and insignificant.

2. Demonic Flesh is a terrible skill anyway. More health is a good thing, but I would not sacrifice a skill slot for it.

3. If you're tanking, what good is Consume Corpse?

4. Taste of Death outside of Minion Bombers is ugh.

5. Unholy Feast... do I need to say why?

I would go on, but it'd take me ages.
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Old Sep 13, 2008, 07:00 PM // 19:00   #10
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Quote:
Originally Posted by Donovan Cyclonus
Okay, but what's so bad with the build itself, if your playing in a group?
sacrifice to gain higher health

sacrifice to gain energy

consume corpse teleports you

ive never heard of random corpse teleportation being good on a tank.

4 attribute point spread

Caster armor level

Take some advice.drop the idea? It's bad for many reasons including trying to make a midline support character a tank.Stop wasting yours and our time with something that wont work EVER.Use the great skills in the necro lines to support your party,not the trashy ones to become the parties liability

*post preview* tyla summed it up pretty much
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Old Sep 13, 2008, 07:01 PM // 19:01   #11
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Whatever. I'll come up with a new one.

Also you need to take into consideration I only own Prophecies and EOTN
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Old Sep 13, 2008, 07:03 PM // 19:03   #12
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borrowed this from Moloch
[Core Curses;OAVDIjxHD5ZZZ7ZXj5IA]

Wanna tank? make a warrior/derv/permasin
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Old Sep 13, 2008, 07:07 PM // 19:07   #13
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Quote:
Originally Posted by Tyla
Your avatar describes my feelings on this idea.
Same thought^

Quote:
Originally Posted by Donovan Cyclonus
Okay, but what's so bad with the build itself, if your playing in a group?
Leave tanking to the frontliners. You're more useful on the back line trust me.

Last edited by DarkGanni; Sep 13, 2008 at 07:09 PM // 19:09..
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Old Sep 13, 2008, 07:07 PM // 19:07   #14
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Quote:
make a warrior/derv/permasin
I don't have nightfall or factions...

And that build looks pretty good.
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Old Sep 13, 2008, 07:11 PM // 19:11   #15
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Quote:
Originally Posted by Donovan Cyclonus
I don't have nightfall or factions...

And that build looks pretty good.
warrior was a core profession last time i checked
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Old Sep 13, 2008, 07:30 PM // 19:30   #16
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Quote:
Originally Posted by Calista BlackBlood
warrior was a core profession last time i checked
Oh! I thought you meant either Warrior/Derv or a Permaasin
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Old Sep 13, 2008, 09:39 PM // 21:39   #17
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i think the Op might be new to the game ,tanking is bad on a necro mainly imo because the lack of skills ,well ofc u could make a 55 necro but that is a specific build for farming,as a necro u are better of suporting your party either by dmg,ss curses necro (deals quite some dmg,not to mention the curses spells which have the strongest melee hate),an mm(this also can do impresive dmg ,order of the undead mm,or an army of bone fiends with barbs trown in),point is blood is quite bad compared to curses and death magic and the whole concept of tanking its wrong ,u dont tank with a spellcaster Unless u are doing something specific.U dont need to worry about the healer he is there to do his job=healing and proting u =keeping u alive while u do your job
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Old Sep 13, 2008, 09:44 PM // 21:44   #18
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Quote:
Originally Posted by Calista BlackBlood

Wanna tank? make a warrior/derv/permasin
Imo the whole concept of Tanking is quite wrong u dont need to tank unless going with a specific team build usually composed of human players and do some elite areas envolving tank+spank on mobs for fast clears,in the normal pve enviroment i have never employed a tank or a build designed to tank,if a warior¨tanks¨ in pve he is not doing any dmg same goes for dervish and assassin,so what im trying to say is there is no need for tanking in pve unless farming or something
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Old Sep 13, 2008, 09:53 PM // 21:53   #19
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Quote:
Originally Posted by legacyofkain85
i think the Op might be new to the game ,tanking is bad on a necro mainly imo because the lack of skills ,well ofc u could make a 55 necro but that is a specific build for farming,as a necro u are better of suporting your party either by dmg,ss curses necro (deals quite some dmg,not to mention the curses spells which have the strongest melee hate),an mm(this also can do impresive dmg ,order of the undead mm,or an army of bone fiends with barbs trown in),point is blood is quite bad compared to curses and death magic and the whole concept of tanking its wrong ,u dont tank with a spellcaster Unless u are doing something specific.U dont need to worry about the healer he is there to do his job=healing and proting u =keeping u alive while u do your job
Quote:
Originally Posted by legaacyofkain85
Imo the whole concept of Tanking is quite wrong u dont need to tank unless going with a specific team build usually composed of human players and do some elite areas envolving tank+spank on mobs for fast clears,in the normal pve enviroment i have never employed a tank or a build designed to tank,if a warior¨tanks¨ in pve he is not doing any dmg same goes for dervish and assassin,so what im trying to say is there is no need for tanking in pve unless farming or something
R U HAI?

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Old Sep 13, 2008, 11:44 PM // 23:44   #20
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Are you playing with friends?
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